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Cooking With Polygons

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Devlog

  • How interaction has changed
    September 10, 2020 by jd_saints1
    I have transitioned from primarily relying on interfaces when interacting with objects to implementing both an interface and an inheritance system, as shown in the diagram above. All items that can b... Continue reading
  • Dynamically spawning place markers
    September 05, 2020 by jd_saints1
    I am currently looking to re-design the way in which placements points are spawned into the game. These are the points in 3D space the player can place items for example, placing a chopping board on a... Continue reading
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